July 2nd, 2026
Added component transform, the user can now drag resize default components in the builder
Placeholder images for project defaults can be shown when adding the bomb/kit/armor triggers
Improved show/hide logic for more responsive HUD components
Added "Player Focus" canvas type for more responsive player swapping
In Canvas list the user can now delete canvases
The following Triggers & Effects now have defaults preview on adding them to canvas:
GSI > PlayerEquip > Utility
GSI > PlayerEquip > Weapon
GSI > PlayerEquip > Armor
GSI > PlayerEquip > Kit Equipped
GSI > PlayerEquip > Bomb Equipped