May 19th, 2026

LastHUD - 1.3.3

Implementations:

  • "Live Match" now contains teams, scores and VETO

  • Added "Hide Item" in Triggers & Effects

  • Made the bomb carrier priority z-index on minimap

  • Added bomb icon on the minimap if it is dropped(white) or planted(red)

  • New trigger "GSI › Player › PlayerTeam" for CT/T color selection (useful on Player Focus for color)

  • New “Defaults“ section in settings

  • Variable for current match text sync with “Live Match”/”VETO” to HUD

Bugfixes:

  • "RotateWithPlayer" function works as intended now

  • Fixed a issue with MapWins not being registered correctly

  • Minimap showing 5th T player as 0 instead of 10

  • Corrected a playerfocus issue with player images

  • Changes to Ammo GSI signals, this makes sure ammo registers correctly (Ammo and Magazine)

Changes:

  • "PlayerWeapon" is instead "PlayerEquip" under GSI in Triggers & Effects

  • Remade logic for "GSI > PlayerEquip > Bomb Equipped" and added "GSI->PlayerEquip->Bomb Dropped"

  • Changed timer logic to not hardcode automation on "GSI > Bomb > Round Timer"