May 14th, 2026

LastHUD - 1.3.2

Implementations:

  • Multi-HUD works as intended.

  • On screen overlay for easier casting (Settings, this uses “/hud” HUDs ONLY!)

  • Major minimap logic overhaul

  • VETO includes MapWin icon on picked maps*

  • Variable for upcoming match (timestamp ordered + tournament filter)

  • Users can now export/import matches and tournaments

  • Team/Player changes refreshes active HUD and refetches new sources

Bugfixes:

  • Effect animations doesn’t act out on example “on round end” event

*VETO MapWin: This is a fetch for multi-map series, can be used to make a scoreboard component know what team won X many maps in diffirent series. This introduced the following Anim&Effects variables:

  • MapWinsCount

  • MapsWonByTeam